Keep menu controls readable while ballistic aiming stays visible
Publish the YB256 build that retains enabled ballistic reticles in menu views and keeps every ballistic point below menu and panel layers. Variant: modified UI-Version: U1.0.5 Source-Branch: main Source-Commit: 0bedf09a6ec37788acd9ffc11fa35d0e3f5f9c59 Push-Time: 2026-08-14 16:36:11 +0800 Binary-SHA256: f92e5e86e8cec04ba364f072adb38b816a0d63a139977205a9ed206f150290f0 Constraint: The YB256 delivery branch contains only the root-level lvgl_demo binary. Rejected: Hide ballistic reticles in menus | The customer requires them to remain visible. Confidence: high Scope-risk: narrow Directive: Preserve background-only ballistic reticle layering in future menu changes. Tested: Targeted regression, git diff check, graphify update, clean AArch64 build. Not-tested: Physical-device visual stacking across every menu and popup.
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